Posts Tagged ‘didn’

Supreme Commander 2


Recently, I had the chance to speak with Chris Taylor about the upcoming Supreme Commander 2, which is poised to take real-time strategy gaming to a new level. I want to thank Chris for taking the time to answer my questions and for Barandon, at Mav PR, for arranging the interview.

Questions from Gareth Von Kallenbach
Skewed and Reviewed


1. What is the background and setting for the game?

The game takes place thousands of years in the future. The old Earth Empire that has ruled for so long became split into three factions, fought the Infinite War and then joined forces to fight the Seraphim. But this peace didn’t last, the Coalition leader is assassinated, and hostilities are renewed. You take turns playing one of three Commanders, each one, old friends, and how this friendship impacts the decisions they make while fighting on the battlefield. (more…)

E3 2009: The PC Perspective


With this being my first E3, I couldn’t really gauge how much a compact version this was, but after hearing murmurs from the crowds and eager businessmen, this is miniscule compared to the gaudy insanity when E3 was still a ridiculous paroxysm of noise and overeager yelling over the latest trailers for the next big game.

I didn’t feel any of that. I thought E3 ’09 was massive, and I can’t imagine how much bigger it was in its glory days. It really put a lot of things in perspective. Games are a big deal commercially. That was always a known quantity, but seeing the profitability displayed over the course of three days, it really hits home. Games are a business, and it’s a serious one.

And sometimes, it can be a cold one. I always knew games were a business, but again, seeing the business side play out was impacting. As I walked through the food courts and meeting rooms where I could hear myself think, I heard about exclusivity deals, why a publisher should publish their game, and even about company bleeding out its wallet to just barely maintain itself. It was tragic to hear, as I sat there eating my overpriced cheeseburger. (more…)

Review: God of War III


God of War III picks up exactly where God of War II left off.  Kratos, defiant, has challenged his father Zeus and threatens the very foundations of Mount Olympus in his bid for vengeance.  Riding astride the Earth Mother Titan Gaia, Kratos ascends the cliff face of Olympus as Zeus dispatches his fellow Gods against the other Titans that threaten his seat of power.

As much strife as Kratos faces, this release has faced more.  With game director David Jaffe leaving Sony of America and creating his own shop, would the God of War series crumble or could it stand up with its predecessors, raising the bar for action titles once again?  I’m very pleased to report that it not only meets the level of the PS2 games, it exceeds it in every conceivable way.  I try to be very objective in my reviews, but brace yourself as I have very little negative to say about God of War III.  Yea…it’s that good. (more…)

Black Prophecy Preview at GDC 2010


MMOGs seem to be boldly going into space with a higher frequency these days as gamers shed their shields and throw down their swords to take up the role of intergalactic explorers. One of the more highly anticipated titles comes to us from Gamigo in the form of Black Prophecy, a ship based space combat MMOG that puts players in the cockpit of a highly customizable craft and sets them loose upon each other in a faction based struggle for galactic domination. We sat down this week at GDC with Falko Böcker of Gamigo to get the inside scoop on this German import from Reakktor.

Fans of Black Prophecy know that this game has been in development for several years and that it almost didn’t make it to market. Originally slated for a 2009 release, the game had planned on being a subscription model MMOG to be published by the now bankrupt 10tacle studios.  Reakktor refused to give up on the game however, and development continued with hopes for finding a publisher that would do the epic title justice. While reaction has been mixed to the announcement of Gamigo as the games new publisher, mostly due to the related announcement of a microtransaction based free-to-play model,  fans need not worry as both companies are committed to delivering a top notch product that will satisfy free-to-play veterans and subscription model adherents alike. Advertorial info : games for money online

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