MMOGs seem to be boldly going into space with a higher frequency these days as gamers shed their shields and throw down their swords to take up the role of intergalactic explorers. One of the more highly anticipated titles comes to us from Gamigo in the form of Black Prophecy, a ship based space combat MMOG that puts players in the cockpit of a highly customizable craft and sets them loose upon each other in a faction based struggle for galactic domination. We sat down this week at GDC with Falko Böcker of Gamigo to get the inside scoop on this German import from Reakktor.
Fans of Black Prophecy know that this game has been in development for several years and that it almost didn’t make it to market. Originally slated for a 2009 release, the game had planned on being a subscription model MMOG to be published by the now bankrupt 10tacle studios. Reakktor refused to give up on the game however, and development continued with hopes for finding a publisher that would do the epic title justice. While reaction has been mixed to the announcement of Gamigo as the games new publisher, mostly due to the related announcement of a microtransaction based free-to-play model, fans need not worry as both companies are committed to delivering a top notch product that will satisfy free-to-play veterans and subscription model adherents alike. Advertorial info : games for money online